Some variables are predefined to make life easier,
they are just normal variables and can be overwritten.
|
| View |
1 if the stage of your YASARA is at least View, always true |
| Model
| 1 if the stage of your YASARA is at least Model (true for Model,
Dynamics, Structure), 0 otherwise |
| Dynamics |
1 if the stage of your YASARA is at least Dynamics (true for Dynamics,
Structure), 0 otherwise |
| Structure |
1 if the stage of your YASARA is at least Structure (true for Structure only), 0 otherwise |
| Twinset | 1 if you have the Twinset installed |
| Movie | 1 if you are running YASARA Movie |
| Linux | 1 if the operating system is Linux |
| MacOS | 1 if the operating system is MacOSX |
| Windows | 1 if the operating system is Windows |
| MacroDir | Directory where the current macro resides |
| MacroTarget | Target set for this macro with the MacroTarget command |
| Atoms | Number of atoms in the soup,
see also Count |
| Objects
| Number of objects in the soup , see also Count
|
| FirstObj | Number of first active object, -1 if no object is active |
| LastObj | Number of last active object
, -1 if no object defined |
| EnergyUnit | Current
EnergyUnit, either 'kcal/mol' or 'kJ/mol' |
| SpeedMax | The current speed of the fastest atom in the simulation in m/s |
| Pi | The value of Pi, 3.14159265359 |
| Pid | The ID of the current process
(helpful if you create temporary files) |
| PDBDir
| Directory of the local PDB as specified in yasara.ini |
| LeftButton | 1 if the left mouse button is currently pressed |
| MiddleButton | 1 if the middle mouse button is currently pressed |
| RightButton | 1 if the right mouse button is currently pressed |
| ContinueButton | 1 if the command 'ShowButton Continue' has been issued and the button is pressed |
| FirstName | Your first name, type Print
'Hi (FirstName)!' to greet yourself. |
| LastName |
Your last name |
| ScrSizeX | The width of the YASARA window in pixels |
| ScrSizeY | The height of the YASARA window in pixels |
| PixToA | Conversion factor from pixels to Angstroms |
| EyeDis | Distance between the eye/camera and the viewplane in Angstroms |
|