| |
 |  |  |  | Command |  | Argument |
 | Datatype |  | Default |  | Min |  | Max |  |
 |  | Format: |  | MoveMesh | |
Object selection, |  |
SELECTION |  | - |
 | - |
 | - |  |  | |
 | | | X
= Step along X-axis in Å, |  | FLOAT |  |
0.0 |  | - |  | - |  |  | |  |
| | Y = Step along Y-axis in Å, |  | FLOAT |  | 0.0 |  | - |  | - |
 |
 | |  | | | Z = Step along Z-axis in Å |  | FLOAT |  | 0.0 |  | - |  | - |
 |  |  | Python: |  | MoveMesh(selection1,x=None,y=None,z=None) |  |
 |  | Menu: |  | Effects > Move > Polygon mesh |  |  |
 | Related: |
 | MoveAtom
, ShowSphere, ShowBox
, ShowCone, MakeImageObj
, MakeTextObj |
 |  |  | Required: |  |
|  |  |
Examples of polygon meshes affected by MoveMesh
:
MoveMesh has no influence on dynamically updated polygon meshes,
like secondary structure or dynamic surfaces. The main purpose of
MoveMesh is to facilitate rotations about a point X/Y/Z that is not the origin of the
local coordinate system, simply by translating the mesh such that point X/Y/Z ends up with coordinates
0/0/0.
Example:
MoveMesh Box,X=0.1,Y=-0.2,Z=0.5
Add 0.1/-0.2/0.5 to the positions of the vertices in the polygon mesh stored in object
'Box'.
|