°
Effects
-
Change and animate the scene
°
Position
-
Place and move objects
Choose object positions on an
absolute
or
relative scale
(including
polygon meshes
), grab either
one
, the
next
or the
previous
object for movement with mouse and Spaceball, or let them move automatically
in a certain direction
or
to a certain spot
.
°
AutoMoveTo<Obj|All>
-
Move objects or scene automatically to a certain location
°
AutoMove<Obj|All>
-
Move objects or scene automatically
°
GrabNext
-
Grab next object for mouse movement
°
GrabPrev
-
Grab previous object for mouse movement
°
Grab<Obj|All>
-
Grab object or scene for mouse movement
°
MoveMesh
-
Move polygon mesh
°
Move<Atom|Res|Mol|Obj|All>
-
Move atoms, objects or scene
°
Pos<Obj|All>
-
Set/get object or scene position
°
Orientation
-
Orient and rotate objects
Orient
or
rotate
objects,
continuously
,
until a certain orientation is reached
or
to a nice view
.
°
AutoRotateTo<Obj|All>
-
Rotate objects or scene automatically to a certain orientation
°
AutoRotate<Obj|All>
-
Rotate objects or scene automatically
°
NiceOri<Obj|All>
-
Orient objects nicely
°
Ori<Obj|All>
-
Set/get object or scene orientation
°
Rotate<Obj|All>
-
Rotate objects or scene
°
Labels
-
Display text labels
Label anything from
atoms to the entire scene
and
distances
,
change the label style including font, color or perspective
, finally
delete atom-
and
distance labels
again.
°
LabelDis
-
Label atom distances
°
LabelPar
-
Set label parameters
°
Label<Atom|Res|Seg|Mol|Obj|All>
-
Add labels
°
UnlabelDis
-
Delete distances labels
°
Unlabel<Atom|Res|Seg|Mol|Obj|All>
-
Delete labels
°
Marks and zooms - Mark atoms with fireflies and zoom in
Mark one atom
and display its properties in the head up display, then
zoom in closely on one or more atoms
.
°
MarkAtom
-
Mark atom with fireflies
°
Zoom<Atom|Res|Mol|Obj|All>
-
Zoom in on atoms
°
Arrows
-
Show arrows connecting atoms or points
Show arrows
and hide
those connecting atoms
and
those connecting points
.
°
HideArrow<Atom|Res|Mol|Obj|All>
-
Hide arrows
°
ShowArrow
-
Show arrows between atoms or points
°
Solids
-
Show spheres, boxes, pyramids, cylinders, tori and others
Show solid
spheres & ellipsoids
,
boxes & cubes
,
cones, cylinders, pyramids & prisms
or a
torus
.
°
ShowBox
-
Show a rectangular box
°
ShowCone
-
Show a cone, cylinder, pyramid or prism
°
ShowSphere
-
Show a sphere or ellipsoid
°
ShowTorus
-
Show a torus
°
Images
-
Show and animate bitmaps
Load a bitmap in
Windows BMP-
or
PNG-format
,
show it on screen
,
move it around
or
do more complicated animations
and
let the image disappear again
. You can also
swap images
,
attach them to objects
,
toggle fogging
,
hide them
and finally
delete them
.
°
AnimateImage
-
Animate appearance and disappearance of images
°
AutoMoveImage
-
Move images automatically
°
DelImage
-
Delete images
°
HideImage
-
Hide images
°
ImageFog
-
Switch image fog on/off
°
LoadBMP
-
Load image from BMP file
°
LoadPNG
-
Load image from PNG file
°
MakeImageObj
-
Make object with attached image
°
ShowImage
-
Show images
°
SwapImage
-
Swap images
°
UnrestImage
-
Let animated image disappear
°
Text
-
Print text, possibly in 3D letters
By default, printing is done to the console. To get fancier text output,
create a text object and redirect printing
.
Choose a font
, possibly
with fog
,
position the cursor
, then
print three-dimensional characters
. When writing a plugin or macro, it sometimes helps to
show a text message at the bottom
and
hide it afterwards
,
show a button to click
or
print to the top right head up display
.
°
Font
-
Set font for 3D letters
°
FontFog
-
Switch font fog on/off
°
HideMessage
-
Hide text message at the bottom
°
MakeTextObj
-
Make text object to print 3D letters
°
PosText
-
Position and justify text
°
Print
-
Print text
°
PrintCon
-
Print to console
°
PrintHUD
-
Print to head up display
°
PrintObj
-
Print to text object
°
ShowButton
-
Show clickable button
°
ShowMessage
-
Show text message at the bottom