Endonuclease PvuII (1PVI) DNA - GATTACAGATTACA
CAP - Catabolite gene Activating Protein (1BER)
DNA - GATTACAGATTACAGATTACA Endonuclease PvuII bound to palindromic DNA recognition site CAGCTG (1PVI) DNA - GATTACAGATTACAGATTACA TBP - TATA box Binding Protein (1C9B)
CAP - Catabolite gene Activating Protein (1BER)
GCN4 - leucine zipper transcription factor bound to palindromic DNA recognition site ATGAC(G)TCAT (1YSA)
GCN4 - leucine zipper transcription factor bound to palindromic DNA recognition site ATGAC(G)TCAT (1YSA)
GCN4 - leucine zipper transcription factor bound to palindromic DNA recognition site ATGAC(G)TCAT (1YSA)
GCN4 - leucine zipper transcription factor bound to palindromic DNA recognition site ATGAC(G)TCAT (1YSA)
GCN4 - leucine zipper transcription factor bound to palindromic DNA recognition site ATGAC(G)TCAT (1YSA)
TBP - TATA box Binding Protein (1C9B)
 

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Effects

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Change and animate the scene

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Position

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Place and move objects

Choose object positions on an absolute or relative scale (including polygon meshes), grab either one , the next or the previous object for movement with mouse and Spaceball, or let them move automatically in a certain direction or to a certain spot .

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AutoMoveTo<Obj|All>

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Move objects or scene automatically to a certain location

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AutoMove<Obj|All>

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Move objects or scene automatically

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GrabNext

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Grab next object for mouse movement

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GrabPrev

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Grab previous object for mouse movement

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Grab<Obj|All>

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Grab object or scene for mouse movement

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MoveMesh

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Move polygon mesh

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Move<Atom|Res|Mol|Obj|All>

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Move atoms, objects or scene

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Pos<Obj|All>

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Set/get object or scene position

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Orientation

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Orient and rotate objects

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AutoRotateTo<Obj|All>

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Rotate objects or scene automatically to a certain orientation

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AutoRotate<Obj|All>

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Rotate objects or scene automatically

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NiceOri<Obj|All>

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Orient objects nicely

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Ori<Obj|All>

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Set/get object or scene orientation

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Rotate<Obj|All>

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Rotate objects or scene

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Labels

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Display text labels

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LabelDis

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Label atom distances

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LabelPar

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Set label parameters

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Label<Atom|Res|Seg|Mol|Obj|All>

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Add labels

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UnlabelDis

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Delete distances labels

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Unlabel<Atom|Res|Seg|Mol|Obj|All>

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Delete labels

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Marks and zooms - Mark atoms with fireflies and zoom in

Mark one atom and display its properties in the head up display, then zoom in closely on one or more atoms .

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MarkAtom

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Mark atom with fireflies

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Zoom<Atom|Res|Mol|Obj|All>

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Zoom in on atoms

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Arrows

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Show arrows connecting atoms or points

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HideArrow<Atom|Res|Mol|Obj|All>

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Hide arrows

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ShowArrow

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Show arrows between atoms or points

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Solids

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Show spheres, boxes, pyramids, cylinders, tori and others

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ShowBox

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Show a rectangular box

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ShowCone

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Show a cone, cylinder, pyramid or prism

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ShowSphere

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Show a sphere or ellipsoid

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ShowTorus

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Show a torus

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Images

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Show and animate bitmaps

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AnimateImage

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Animate appearance and disappearance of images

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AutoMoveImage

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Move images automatically

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DelImage

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Delete images

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HideImage

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Hide images

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ImageFog

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Switch image fog on/off

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LoadBMP

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Load image from BMP file

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LoadPNG

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Load image from PNG file

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MakeImageObj

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Make object with attached image

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ShowImage

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Show images

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SwapImage

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Swap images

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UnrestImage

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Let animated image disappear

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Text

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Print text, possibly in 3D letters

By default, printing is done to the console. To get fancier text output, create a text object and redirect printing . Choose a font, possibly with fog , position the cursor, then print three-dimensional characters . When writing a plugin or macro, it sometimes helps to show a text message at the bottom and hide it afterwards, show a button to click or print to the top right head up display .

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Font

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Set font for 3D letters

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FontFog

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Switch font fog on/off

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HideMessage

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Hide text message at the bottom

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MakeTextObj

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Make text object to print 3D letters

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PosText

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Position and justify text

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Print

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Print text

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PrintCon

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Print to console

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PrintHUD

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Print to head up display

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PrintObj

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Print to text object

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ShowButton

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Show clickable button

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ShowMessage

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Show text message at the bottom