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YASARA can load bitmap images in PNG or (worse, because uncompressed) BMP format. These bitmaps can be displayed as
(transparent) back- and foreground graphics or attached as textures to objects.
In practice, you use the LoadPNG
and LoadBMP commands to load the image, then
show, move
or animate it. Objects with attached images
need to be created separately.
Example to show five images in a row: for i=1 to 5 LoadPNG MyImage(i) ShowImage MyImage(i) Wait (Button) DelImage MyImage(i)
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