using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;

namespace GhostArena3DCustomContent
{
   using CompiledType = Vector3;

   public class GhostArena3DCompiledData
   {
      CompiledType[] data;
      
      public GhostArena3DCompiledData(CompiledType[] compiledData)
      {
         data = compiledData;
      }
      
      public CompiledType[] Data
      {
         get { return data; }
      }
   }
}
